A brief history of Magic

Since its inception by mathematics professor Richard
Garfield in 1993, Magic: The Gathering has been an ever-
evolving product. Garfield’s idea of a collectible card
game sparked the interest of the role-playing game
publisher Wizards of the Coast. Garfield worked with the
company to develop a game that people could play
whenever they liked, even when they were on-the-go.

With an average of four sets of cards printed eveiy year, Magic:
The Gathering has had a total of 68 unique sets of cards. Many of
these sets introduced new game mechanics as well as deep, involved
storylines rich with characters and drama. These enhancements allow
players to access a constantly changing pool of cards to build into
their decks and even allow different formats of play to evolve.

Since 1996, Wizards of the Coast has sponsored a professional
tour for competitive Magic: The Gathering. If you can beat the
competition, top prizes pay out up to $40,000 per event! These
events span the globe and allow players around the world to not only
participate, but to travel to exotic locations to see old friends and
compete in their favorite game.